Evil strikes too close for comfort as soon as a long time enemy of the Mystery Trackers attacks the organization’s hallowed home bottom.
Mystery Trackers: Silent Hollow – Within my last Mystery Trackers review, I mentioned stressing that one-day the series would let me down. In the end, one business may just turn out hits for so long; then again, if you are Elephant Games, the regular principles might not apply. Having appeared initially a knock off of Huge Fish’s own Mystery Case Files, Mystery Trackers has officially eclipsed that franchise both concerning game concepts and delivery, as its latest title, Mystery Trackers: Noiseless Hollow definitely demonstrates.
The Mystery Trackers collection molds you as a real estate agent in a strong cabal of super-detectives that are equal elements James Bond and Miss Marple. In Noiseless Hollow, you are unexpectedly summoned to Secret Trackers HQ that has been devastated by a string of attacks. You arrive to discover the building and also the town around it beset by unexpected floating masks-weird systems that seem to truly have the power to command folks’s thoughts. Not really your talented other agents may resist the masks’ nasty influence, and as the agents are beat, the centuriesold Mystery Trackers firm finds it self in the verge of collapse.
Luckily, you seem resistant to the floating masks’ living room tricks. Your puppy sidekick Elf can also be, hypnosis-immune, and the both of you team up to capture the puppet master managing the masks. Noiseless Useless lives around prior Mystery Trackers games in each respect: it’s amazing, diverse, very interactive, and filled with dynamic story-telling cutscenes. Each location gives you numerous things to perform, and also the searching aspect is augmented by specific devices that let you see things you can not see together with the naked vision. The game’s concealed item scenes are only as well-composed as in prior titles, and continue to get constructed of items which seem sensible within the framework. These scenes activate in fascinating ways and include interactivity that’s not just smart, but increases the story at the same time.
Storytelling is the emphasis of Quiet Hollow, and in addition to cutscenes and hidden item scenes, it utilizes a variety of additional smart storytelling gimmicks. When you progress, a weird device records images of individuals and devices and results data about those in the kind of “secret files.” These become a manual of varieties that fulfills you in in the items that you encounter, and supplies you with lots of details regarding the Mystery Trackers. Similarly, through the sport you’ll collect your other agents’ pets (you have Elf to help youother brokers have talented moles, turtles, and hedgehogs) and these too become a particular generator of intelligence. At the the top of those, in and about the HQ, you run across pictures, tapestries, and physical puppet proves that illustrate the history of the business, along with its run ins with seemingly immortal ubervillain, Morpheus.
While all Mystery Trackers games tell a good tale, what makes Silent Hollow distinct from others is its DoubleOh-Sevenlike reliance on awesome gadgets. Secret Trackers agents are employed for their special powers: some can teleport, some can attract turbo, and some have telekinesis. When they don’t have special powers, but, the agency can give them some via specific treatment. Here-you are given the capacity to start shoots, freeze issues, and un – hypnotize individuals (and animals), and all three of these abilities frequently be convenient. It truly is like you’re a mutant amalgam of Sherlock Holmes and the X – Men, and who wouldn’t need that? Even little Elf receives a trendy new bulletproof vest and their own walkietalkie.
The gizmos represent the revolutionary side of Silent Hollow; the questions represent the side that leans toward the tried – and – true. As in previous Secret Trackers games, the questions in many cases are familiar-being of the spinning color wheel or picture re-assembly variety-however, they are delivered uniquely sufficient to make that forgivable. As mentioned, the game’s images keep the lambent standard of the collection, as do the live-action figures. Sporadically, the dubbed English sounds clash quite severely with all the appearance of individual characters, nevertheless, the narrator, who you hear the most, is perfectly cast. The game’s songs, which features five new styles by composer Yuri Ginzburg, is also perfect and effectively conveys the suspense and mystery of previous musical ratings.
Once you and Elf have preserved the day in the home game, you discover another hour of game play in Quiet Hollow’s reward chapter. In it, agents are disappearing and all evidence points to a culprit with time traveling abilities. Regrettably, although the full time travel idea is intriguing, this part is much less compelling because it requires no striving to describe events or even make them legitimate. Furthermore less than exciting is an extra called the “Secret Space.” The Key Room grants you the questionable opportunity to play through chunks of the sport again to be able to collect portraits of earth’s most illustrious investigators (none of whom are described by title and whose explanations could baffle some gamers). It is basically a rehash of issues you have already played, and although you get an exclusive wallpaper for doing it, it smacks of articles padding.
A much better additional may be the store. Through the sport, you accumulate ducats which can then be used to purchase interesting little items. Your good buddy Elf is currently a household man-er…dog, and you can purchase him and his fuzzy brood a number of awesome toys and luxurious items. You can even spend your ducats on menu customizations like symbols and skins for the hint toad. The latter are amusing and have unique skinspecific animations. Other extras include a technique guide, a dossier filled with secret documents, an Achievements gallery, a glossary of Mystery Trackers pets, wallpapers, concept art, audio tracks, and a really weird green screen video. (You’ll need to test it out for yourself.)
Mystery Trackers: Silent Hollow is an amazing game. It includes the familiar with the progressive in just the right measure, and concentrates each of its own elements on helping the story. Even though the reward chapter is a touch lackluster and the Secret Room added is pretty much unnecessary, the game’s overall high quality and other interesting accessories make it well-worth the cost.